December 17, 2011 # 11:12 pm # Strategy # No Comment
Colliding Fronts is tower defense game inspired by World War II theme. Aggressive German troops are trying to break through weak front lines. You must prepare and repel incoming forces. Defense asks some logics, so its healthy for your brains !
Main features:
The game consists of 10 levels. Game difficulty increases as you progress through levels.
There are 7 different bunkers, AA batteries, turrets to build based on WW2 military.
Upgrading system has a very unique approach, where you spend money on upgrading tower damage, range and reload speed.
To make things even more interesting there are 3 supporting buildings, which increase effectiveness of nearby towers. This makes game strategy a bit more advanced.
Colliding Fronts has very rich particle, projectile and decal variety, which adds a lot of dynamic to it.
To add even more dynamic to the game, sounds for every tower, collision are very polished and different from each other.
One of the background features include automatic and manual game optimisation for better user experience even with a slower computer.
13 different enemy unit types:
Prepare to slay down various enemy soldiers, from fast assault grunts to slow ultimately strong guys with panzerschreks. Your “hot potato” cannons should be aiming at Panzer III, Panther, Tiger and even unique Maus tanks! While anti-air guns should not count crows in the sky any more, because enormous zeppelin accompanied by Luftwaffes is coming.
And many more features that make user experience as entertaining and easy as possible.
All in all units are:
4 types of infantry
2 transport armored vechicles
4 panzers
3 planes and bombers.
March 31, 2011 # 9:13 am # Action, Strategy # No Comment
Tactical turn based action strategy game. Build and command your Sqaudz to defeat the rebels or take on your friends in two player mode.Randomly generated maps for unique game play and re-playability.
March 28, 2011 # 8:13 am # Shooting, Strategy # No Comment
Not a normal TD game , you can build towers , tanks , aircrafts , use speical powers and even buy enemy units and command them.
February 27, 2011 # 7:13 am # Action, Fighting, Shooting, Strategy # No Comment
Fight off waves of germs in this maze styled TD game!
January 4, 2011 # 2:59 am # Shooting, Strategy # No Comment
Armor Hero snipers enemies to prevent them entering the building.
Aim the enemy then left click to shoot. It will take some time to reload after all ammo are used, during that time you cannot shoot.
You lose life when enemies get close to the building. Game over when you have no life. You can continue the current level after game over.
The game will be saved to local automatically.
You gain money after each kill, you can buy new weapons and items to buff your power after each level.
November 9, 2010 # 1:57 am # Shooting, Strategy # No Comment
How would you defend your flag from a waves of enemies? Would you be maybe an engineer with his arsenal of towers?, or a Commando designing attack stategies … or maybe the destroyer, who leaves nothing in his path?
Create mazes with barricades, place strategically towers of combat and use the talent tree to become more powerful, against your enemies. 17 maps, 3 classes, 4 difficulties, 12 ranks, 8 types of enemies and 3 talent tree.
September 19, 2010 # 10:57 am # Action, Strategy # No Comment
Defend the Stage so the show can go on.
April 18, 2010 # 8:23 pm # Action, Adventure, Fighting, Shooting, Strategy # No Comment
The Animals Are Mad You Moved Into The Jungle, They Are Destroying Your House! Stop Them!
April 18, 2010 # 8:16 pm # Action, Shooting, Strategy # No Comment
The same multi tank defence but some bugs have been fixed extra map ect!
April 18, 2010 # 8:08 pm # Action, Adventure, Fighting, Shooting # No Comment
A tower defense game against zombies. Ten different Maps, various action weapons. There are 30 waves in each MAP.
Your task is to defend zombies to save innocent people towards who zombies are moving Click and place weapon they will fire enemy in their range, enemy life will decrease and if it is zero enemy will die.